AI Insights · Timothy · October 2025
Top 5 Slime Games on Unified Platform in Middle East Q3 2025
Explore the performance of the top 5 slime games on a unified platform in the Middle East during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the slime games category in the Middle East saw notable activity across the unified platform, encompassing both iOS and Android.
Bruno - My Talking Slime Pet from Dramaton LTD experienced an upward trend in weekly revenue, peaking at $134 in mid-August. Downloads fluctuated, reaching a high of approximately 13.6K in early August. Active users remained robust, averaging around 170K throughout the quarter.
My Talking Slimy: Slime Cat 3D by Pixeland LLC showed stable revenue, with a peak of $4.6K in late August. Although downloads decreased slightly, active users remained consistent at around 20K weekly.
The Super Slime Simulator, also from Dramaton LTD, faced a decline in downloads, reaching 2.7K by the end of September. Active users followed a similar downward trend, closing the quarter at approximately 7.2K.
Super Big Slime: Black Hole 3D from Supercent, Inc. maintained a steady number of active users, around 70K weekly, despite a decrease in downloads.
Finally, PlaySlime: Slime Simulator Game by Slime Simulator Studio achieved a peak revenue of $3.1K in late August. However, downloads saw a significant drop, ending the quarter at 446.
These insights provide a snapshot of the slime games market in the Middle East, and more detailed analytics can be found at Sensor Tower.